NetherRealm Studio’s 2011 Mortal Kombat reboot flawlessly returned the infamous franchise to its bloody origins, satisfying fans and newcomers alike with its engaging storyline, visceral fighting, and the sheer amount of content to explore. In its original console form, along with the expected modes: story, arcade, and multiplayer, Mortal Kombat featured a 300 stage challenge tower, mini-games, post-release DLC characters, and the Krypt of unlockable content. In its Vita port, NetherRealm not only kept every piece of content contained in the original, but managed to add more.

Graphics & Sound

Some concessions are made to support the handheld console, but Mortal Kombat retains its gore and glory in its Vita port. Character models look as gorgeous as anyone would expect in motion though flaws are detectable when they are static. Most importantly, perhaps, the game runs at the same 60 FPS it does on home consoles, allowing for a seamless transition to the road. Aurally, Mortal Kombat is mixed well by default. The musical backdrop is strong but unobtrusive, and each blow comes with a satisfying, and sometimes disturbing, effects. Altogether, Mortal Kombat makes for one of the finest audiovisual experiences available on the PS Vita, for those who can stomach the violence.


The Vita’s d-pad works spectacularly with Mortal Kombat’s controls, and the game takes full advantage of the console’s touchscreens to keep the fighting just as tight and aggressive as the original. Fatalities are, in fact, easier to pull off using the touchscreen than a traditional controller, which is a nice feature that adds a little visceral satisfaction to every fight. Mortal Kombat shines in leisure or on the go, thanks to the long list of gameplay modes.

Staying Power

Due to the wide range of content to complete, people can expect Mortal Kombat to keep them busy for quite some time. On top of the original game, the Vita port includes four DLC characters to master, and an additional challenge tower that contains 150 stages using Vita-specific missions. The story mode lasts longer than most fighting games even aspire to, without taking itself so seriously that it can’t be picked up or put down on a whim. PSN trophy hunters out there can expect to stay busy for weeks, and there is still all the unlockable content in the Krypt to consider. Even without these features, the arcade core of the game never gets old, and online multiplayer is there to keep the blood pumping.

Overall Reception

The original Mortal Kombat reboot was a critical and commercial success, and its Vita port does everything and more that made the original great. It handles intuitively, looks fantastic, and is one of the most violent fighting games a person can get their hands on. In exchange for some slight graphical concessions, Mortal Kombat on the Vita gives players a nearly perfect fighting experience and a ridiculous amount of content.


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