After quitting from Konami game studios video game designer Hideo Kojima was on the lookout for a new engine for his upcoming game. After touring several studios, Kojima settled on the Decima Engine. Originally developed by Guerrilla Games for Killzone: Shadow Fall. Kojima Productions has improved upon the engine and optimized it to run on the PlayStation 4, all for the sake of Death Stranding.

Hideo Kojima is widely regarded as a video game genius and is one of the pioneers of the game industry. With games like the Metal Gear Series on his resume there is no wonder that whatever this man comes up with is going to be one of a kind.

Death Stranding, Kojima’s latest undertaking has big name actors like Norman Reedus, Mads Mikkelsen, Lea Seydoux and Troy Baker just to name a few. The game is set in an unspecified future, the map is based on the United States. You play as Sam Bridges (Norman Reedus) your mission is to reconnect the fallen cities of the country. I know this sounds basic but bear with me, the game has a supernatural twist to it. In fact, the game is so convoluted, that even its creator and designer Hideo Kojima himself has trouble specifying to what genre the game belongs.

Leaning towards action-adventure with stealth elements the gameplay, as seen in the latest videos promises to be interesting. As Sam Bridges travels across the map, meeting various characters along the way and undertaking numerous side quests. Although the game is single player only, Kojima has said that some multiplayer elements will be present.

For example, we saw in the 45- minute gameplay video Sam stumbling across a wide canyon that he needs to cross in order to get to his destination, usually this would require a ladder, but not in this case, as there already was a ladder in place. Kojima explained that another player passed through here and left the ladder behind for others to use. Even though, you cannot see or interact with said player, the element still builds on the essence of the shared world.

Throughout the development cycle, Death Stranding was supposed to be a PlayStation 4 exclusive, but recently Kojima Productions announced that PC gamers would also get the chance to experience the game. Death Stranding is set to release on PC in Early Summer 2020.

This is a win-win situation, both for PC gamers and publisher Sony Interactive Entertainment. A release on two platforms (PlayStation 4 and PC) means that more players will have the chance to buy and play the game, which for Sony Interactive means better sales figures.

Death Stranding is supposedly one of the final AAA titles releasing for the PlayStation 4, as the console is nearing its life cycle, with the PlayStation 5 announced for Holiday 2020 release. Theoretically, Sony Interactive Entertainment wanted to capitalize on the success of the PlayStation 4 one last time, with hopes to reach the astronomic sales figures of Uncharted 4, which is still the highest selling PS4 exclusive with over 15 million copies shipped.


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